Lighting Test
This is just a test scene where i set up different moods of lighting using non global illumination solutions. It was to test out different lighting techniques so I would be able to better emulate real lighting and the lighting effects i wanted in game maps.
However, games now have some pretty good faked global illumination models but knowing how to work with non global lighting techniques is still a helpful reminder that theory doesn't always work in practice.
Team Members: Michael Boone